﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Windows;

namespace Tetris.Model
{
    public interface IBlockModel : INotifyPropertyChanged
    {
        void CopyFrom(IBlockModel blockModel);

        int Top
        { get; set; }

        int Left
        { get; set; }

        int Height
        { get; set; }

        int Width
        { get; set; }

    }
}
